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Recycling Is Important.

Recycling Is Important.

Hey guys! Cheap models!

This is basically a shameless advertisement for what has quickly become the best kickstarter ever. If you don’t know, kickstarter is a project funding webpage where people with cool ideas for stuff (games, events, products, etc) post their idea on a page. Other people who think the idea is cool can throw money at them to fund it. Depending on how much you fund the project, you get various rewards. If the project doesn’t reach the goal it sets, you don’t have to give them any money. If the project goes above and beyond expectations and reaches “stretch goals”, you get improved rewards.

Reaper Miniatures has been making gaming minis for years in pewter, and generally they cost a fair amount. This kickstarter is for a new plastic line of miniatures from the company.

Personally, I’m in for about 165 dollars so far, which is going to be getting about 140 gaming miniatures. The two funding levels I like with this are the 15 dollar level (36 models) and the 100 dollar level (110 models and growing). In addition to these funding levels, there are many other funding additions you can opt for, and more are being added daily. Check it out!

Aug 7

The Golden Rules, Part 2

I recently started to work the rust out of the old DMing muscles (that’s right, my muscles rust) and was somewhat surprised to see that I am a bit out of practice. For one thing, I made a grievous error in running my game, which brings me to this post’s Golden Rule of DMing: “You can’t predict what the players are going to do, even if you think you have them cornered”. 

I put my players in a bar with a secret door in it and said “Go”. I had expected the party to explore the secret door, and to find the adventure hook I had placed there. Instead, after bickering about various ‘cuts’ of the wealth for some time, two of the party members became locked in the dungeon while the rest of the party waited in the bar.

A session later things had not much improved; the bar was on fire now and the party were placed under arrest for killing 6 clerics. My secret door and the quest hook within it were still largely undiscovered.

The lesson here is that there isn’t any particular “right” direction for the players to go, and they will surprise you more often than not. In my case, I had little prepared for what was outside the tavern, as I had assumed the first session would be within my fairly fleshed-out dungeon crawl.

A great way to get around this problem is to do what video games do. In most sandbox games (and DnD is basically a sandbox game) the entire map is not rendered all at once. The computer maps out the parts of it you can see, and a little beyond that, and waits for you to move closer before loading the rest. This way the player doesn’t see an annoying loading screen every few blocks; the game loads the city in the background.

If you are dropping your party off in the middle of the desert, set a perimeter for the session. What is in your desert? If the party decides to ignore their quest and just travel north, does your world have anything to the north for them to discover? You don’t have to map out the whole world, just everything within a two hour radius. You can choose to only prepare the part of the world the party will discover today, but you have to make sure that there is actually a world for them to discover.

Computer games are handy in that they have a wonderful loading screen and cinematics and music. Dungeons and Dragons, more often than not, has food breaks and random encounters, which can serve the same purpose. 

To conclude, try to have something prepared for almost any possibility. When the unthinkable happens and you are caught by surprise (this WILL happen) don’t worry about it. Roll something up and try to be more prepared next time. Life will go on and your players will be alright with it.

If you liked this, you can check out Part 1 here and my other material on the Dungeon Map.

May all your dice roll 20s,  
Skavv 

Aug 7

I’m a fan. Normally not into mouth piercings, but to each their own.

Hot. Every nerd wants this girlfriend.

Hot. Every nerd wants this girlfriend.

Nerdy Pickup Line of the Week

Week 10: “If beauty could be measured in hours spent online, you would be a level 85 Night Elf Druid”

Week 9: “Want to try a new experience and see what levels up?”

Last Week

6 Tabletop Gamers You Don’t Want to Be

First off, this is a list of a few people who are usually present at every gaming table. It isn’t the end of the world if your table has a couple of these characters, just know that some of your friends have probably noticed it, and aren’t thrilled. Anyway, here goes:

1) Warning Signs:
Do your friends turn away or change the subject when you start to talk about your character?
Do you tell a lot of stories about what happened “one time” in a game?
Do you repeat those stories? Several times?
Did you write a backstory more than 1 page long?

The Braggart isn’t really that bad. He’s a passionate gamer, and generally stays in character. He’s metagamed a bit or rolled well, and he plays the game well besides, so he’s a pretty effective asset to the party. The problem with the Braggart is fairly self explanatory. He goes on about his different abilities, synergies, and backstory, long after his audience has lost interest. 

Read More

Aug 5

Nerdy Pickup Line of the Week

Week 8: “Roll with me babe; with your body and my mind, we would be a critical hit.”

Last Week

Aug 4
Beautiful.

Beautiful.

The Tribal Subconscious: Famous people who play D&D

tribalsubcon:

1. Stephen Colbert
2. Vin Diesel
3. Mike Myers
4. Dwayne Johnson AKA The Rock
5. Matt Groening
6. Dame Judy Dench
7. Jenny McCarthy 

Best adventuring party ever? By the way, there are more on the list… check out the original link!